VR Mocap Studio is a flexible and powerful solution for human motion capture with SteamVR tracking system. Use any compatible VR headset and from 4 to 11 additional tracked devices such as Vive Trackers and motion controllers to capture full-body animation.
Thanks to the plugin for Unreal® Engine 4, you can use this technology to create real-time human avatars in theatrical performance, immersive VR games or training simulations.
support from 4 to 112 tracked points including multiple points for high-quality torso animation
up to two Vive Trackers can be used to capture the same bone3
accurate manual calibration of Vive Trackers
capture in VR headset or without it
use SteamVR4 controllers, Leap Motion or ManusVR to capture fingers animation
System Requirements
OS Windows 10 64-bit
8 GB RAM
nVidia GeForce GTX 970 videocard or equivalent
SteamVR-compatible VR headset, 2-4 base stations, 2 motion controllers and 1 Vive Tracker or 3 Vive Trackers
some free room space
internet connection
1 — see documentation for detailed information about supported skeletons 2 — up to 11 tracked points, including two motion controllers, VR headset and 8 Vive Trackers 3 — up to 2 Vive Trackers can track a bone, the feature usually used for pelvis 4 — any SteamVR-compatible controllers can be used to capture fingers motion, but Valve Index give the best result